Administrative: the velocity of my posts.

I love computers.

I’ve always been fascinated by computers, by the things you can do with computers, and by making things in general: hardware, software, networks, servers, user interfaces. I also have a love of mechanical things: watches, clocks, orreries, mechanical adding machines: all the things we use and have used in the past to do math, visualize planets, watch the passing of time, or explore the world around us.

And I started The Hacking Den with the intent to share my fascination through creating videos and articles which help walk someone through step-by-step in making things.

It’ll be a while for me to find my voice.

When I started The Hacking Den I had a series of three articles I wanted to write immediately, and I’ve just finished two of them: a series of articles on 3D graphics, and a series on user interface design. The third–a simple game for the Arduboy, I plan to start working on in the next few weeks. And as always, everything will be on Github so you can play with the code yourself.

But beyond those articles I have a number of projects I want to work on for this web site. Unlike these three other articles, however, I don’t have this stuff quite on tap: I can’t just sit down, crank the code out and document the steps I followed to do what I did.

The Earth-Moon Orrery is one of those projects. I’m still learning how to cut gears, and I’m starting small. My eventual goal–one that may take a year or two–is to build a rather accurate Orrery representing the planets of the solar system.

Another project I’m working on for The Hacking Den is a series of videos which describe how a microprocessor works, from transistors to assembly language and all the steps in between.

I eventually want to do a series of videos teaching C, a series of videos covering building more complex projects, perhaps a few videos covering basic computer science topics (such as state machines or LR1 languages) and perhaps a series of articles or videos sharing some of the other things I’ve learned in my 30 years as a software developer.

But all of this will take time.


What I’m saying here is that up until now, my posting “velocity” has been pretty high, as I write the three series of posts I had “on-tap.”

But moving forward, that velocity will start to slow–as I work on educational videos, as I work on physical hardware, as I work through new projects for this site.


Good educational materials takes time to produce–and so far I’ve cranked out a bunch of stuff on a daily, which may be a bit telling as to the quality of the work I’ve provided. But I wanted a firm foundation of materials for which to define my new site, rather than to create an empty vanity site.

I also wanted to commit myself to this project moving forward: to promise myself to build those videos, to make the orrery (and document how I did it), to work through ways to explain many of the things I’ve learned over the years.

So hopefully when I’m done, you’ll love computers too.

Published by

William Woody

I'm a software developer who has been writing code for over 30 years in everything from mobile to embedded to client/server. Now I tinker with stuff and occasionally help out someone with their startup.

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